Tristan Dunn

Tuesday, February 3rd, 2026

Resurrecting Crimsonland (cache, source)

Some games die quietly. They get delisted, lose their multiplayer servers, fade into the digital void. Others get remastered by the original authors with slightly better graphics and a battle pass.

And then there’s the third way: you open the binary in ghidra and start naming functions.

I played this top-down shooter from 2003 with my roommates, and recently remembered the gameplay but couldn’t remember the name. And today I stumbled upon a recreation of it, with an incredible knowledge base for the mechanics and implementation details.

You can run it now with one command, uvx crimsonland@latest, if you have uv installed. If that’s not amazing enough, this was completed in only two weeks with the help of GPT-5.2, and the source code is available.

9:27 PMai, open-source, reverse-engineering